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Here are a few insightful articles on things to continue to consider when designing a website.

  • This Is How Facebook Came Up With News Feed Redesign

    In any redesign process, it’s hard to predict what exactly people will end up liking. Sure, you can do informational interviews and use feedback to create a better experience, but sometimes you just have to get crafty to uncover a few surprising things users want that they don’t even know they want.

  • The 5 Worst UX Mistakes Websites Make

    The user experience of websites has improved by leaps and bounds over the years, but there are still sites out there that may leave you asking, “What were they thinking?!”

    From a design perspective, it’s easy to get caught up in internal squabbles (“No, no, THIS is the content that has to be front and center”) or distracted by tools or methods (“I say we use lean UX on this project”). When this happens, we often forget that at the end of it all waits a person who wasn’t in on all these decisions, and just wants to get the information they need, buy the product or be entertained for five minutes while waiting for the train.

    In the hopes it will help us all avoid these pitfalls, here’s a list of the five worst UX mistakes that people still make in website design.

Mobile phone behavior exploration

Social Mobiles is an exploration into mobile phone behavior. Rather than create a set of phones that addressed aesthetic concerns of mobile phones, designer and artist Crispin Jones worked as a research associate with IDEO to create five working mobile telephones that in different ways modify their users’ behavior to make it less disruptive. The intent is to provoke discussion about the social impact of mobile phones. Social Mobiles was included in the “Design for the Elastic Mind” exhibition at the MoMA in 2008.

The world got its first inkling of the quick wit that would make Apple’s Siri an icon during a packed press conference held before an auditorium of tech elite.

“Who are you?” an Apple executive asked the assistant.

“I am a humble personal assistant,” Siri answered to appreciative laughter.

More like humbled personal assistant. That press conference was actually Siri’s second coming-out party. When the virtual assistant first launched in early 2010, it was a standalone iPhone app called Siri created by a 24-person startup with the same name, a company Apple would later acquire.

Read the full article by  at: http://www.huffingtonpost.com/

Developers who want to get their hands on Google’s Project Glass won’t have to wait much longer.

Google announced plans Tuesday to hold a “Glass Foundry” in San Francisco and New York in the coming weeks: Two full days of hacking that will allow developers to get an early look at Glass and start developing for the platform.

The first day of the event will be an introduction to Glass, while the second will explore the Mirror API, which “gives you the ability to exchange data and interact with the user over REST.” Google engineers will be on site to help developers at any point in the process.

At the end of the second day, there will also be the opportunity for developers to show off what they’ve been working on, with some “special guest judges” on hand to take a look at all the entries.

Google co-founder Sergey Brin demonstrated Google Glass during the company’s annual developer conference last year. The glasses offer the ability to record video, get weather updates, and see messages from your friends.

Developers who were in attendance at the conference were able to order Explorer Editions of the glasses for $1,500. Those glasses are expected to ship to developers early this year, however, an exact ship date has yet to be announced.

Glass Foundry will be held in San Francisco from Jan. 28 to 29 and in New York from Feb. 1 to 2. Both events require registration and are available only to a limited number of developers.

Developers who take part in the Glass Foundry events will be able to use units on-site.