Discussion questions: What does a good definition entail? What is interactive? And what are the fields in which there is interactivity?
http://en.wikipedia.org/wiki/Definition
http://en.wikipedia.org/wiki/Interactive
Handout:
"Where Do Ideas Come From" By David Lance Goines, Design Issues. Pages 189-196 (Allworth Press, 2001)
It has the term, a generic description, a differential description. TERM, CLASSIFICATION, DISTICTION
Example: Man, human being, adult male.
Identify and think about an object with which people interact. Describe the object and elements of interaction. Based on your reflections and discussion, write a working definition of interactivity.
Submit report 1.
Bring in an object you interact with everyday but do not carry with you. The object must fall into one of the categories described in class.
Begin work on an analysis of an interactive object and its historical evolution. The analysis will be presented in class 4.
Discussion questions: What is an effective evaluation? How is your object interactive? What is the result of the interaction?
Social Mobiles • video - cell phone redesign
Clocky - alarm clock redesign
Michelob Packaging - bottle redesign
Crest Neat Squeeze Tube - toothpast tube redesign
Contemporary Chop Sticks - chop stick redesign
Redesign the object that you brought into class for the person, environment, and period assigned by your instructor. Edit your working definition of interactivity by adding categories and criteria for evaluation.
Present objects.
Sketchup Demo
Individual meetings
Submit report 2.
Identify a target audience and environment for an interactive design.
Read: When More Is Decidedly Less
Continue work on historical analysis.
I'll be at CAA this week: you are to demonstrate the ability to work independently.
What variables constrain interactivity?
Meet with one or two other students to discuss and answer the question, What variables constrain interactivity?
Submit report 3.
List the variables of interactivity and complete your audience profile and historical analysis for presentation next week.
Continue work on historical analysis.
How do user and environment influence interactivity design?
Mobile Essentials: Field Study and Concepting
User-Centered Design and Web Development
Workday
Submit report 4.
Identify a virtual interactivity and its physical counterpart to present and describe.
Submit your written analysis and present to class.
How do user and environment influence interactivity design?
How do physical and virtual interactions differ?
Break into teams and create an audience profile with a specific need: to sell, access information, connect, communicate, remind, store, play, etc.
Audience profile should consist of age, gender, education, experience with technology. If their need is associated with a routine what is their daily routine?
As a group design a solution (object, website, etc.) to meet your audience's specific need.
Read and Explore: http://www.portablefx.com/, Whats in my bag?
Submit report 5.
Review and analyze each of these sites.
http://www.adctaxservices.net, http://www.intlswa.com
Read Chapter 1 & 2 in Elements of the User Experience
How does a designer understand and balance the competing sensibilities of the client, audience, and designer?
Break into teams, begin research on your client’s competitors; analyze competitor’s site and compare to client’s current site.
Submit report 6.
Note during our screen based interaction technical demos will be based on the needs of the class.
Right click here, and choose Download Linked file.
Prepare a presentation of your findings to show your client.
Read Chapters 4 & 5 in Elements of the User Experience
Begin work on Website for client.
What questions should designers ask their clients, and what should they tell them?
Give presentation on client’s competition and relate information to design recommendations. Send to client.
Meet with Client and present site analysis
Submit report 7.
Continue work on Website.
Demo: Rollover techniques
Behaviors, Image swaps, Rollovers and Hovers oh my.
Prepare prototype by slicing and coding one page of your layout.
Submit report 8.
Meet with team and refine design based on feedback. Send refined proof to client.
Continue work on Website
For whom does the designer code?
Continue coding for Website.
Submit report 9.
Continue work on Website
When is an interactive design complete?
Present prototype to client Website.
Submit report 10.
Begin coding finalized
Submit report 11.
Explore hypertext and net.art
See the Reading Room for hypertext works.
See the Dia Art Foundation, adaweb, turbulence for more Net.Art
What is interactive art?
superbad, Ghost City, my boyfriend came back from the war, 0100101110101101.org, iSee, eliza, wwwwwwwww.jodi.org
Wrap up Client site.
Submit report 12.
Write a short 250 word response paper on either a Net.Art or Hypertext work. Analyze the interactivity, how it effects your experience, how engaging the work is, or not. Create your own net.art piece using your research as inspiration for a final project.
What can designers learn about interactivity by playing and modifying games?
[giantjoystick] - mary flanagan, Play it by Trust - Yoko Ono, The Intruder - Natalie Bookchin, Can You See Me Now? - Blast Theory, Velvet-Strike Anne-Marie Schleiner, Joan Leandre, Brody Condon - , Super Mario Clouds, I Shot Andy Warhol- Cory Arcangel, Sod - Jodi, Virtual Jihadi - Wafaa Bilal
Continue work on interactive piece.
Submit report 13.
How does one define, evaluate, and design interactivity?
Participate in final critique and submit self and course evaluation.
Submit report 14.
More styled scoll bars - cross browser compatible
Dreamhost, Godaddy, Fatcow
http://www.w3schools.com/css/default.asp
interactive design and development is an extensive undertaking, and you will probably have some questions and problems. If you get stuck Email me. Put DES405 HELP in the subject line so that I know you have an important question. Since I have many students who will be emailing me this semester, the correct subject line tells me to answer you quickly.