Andrew Y. Ames holds an MFA (RISD’08) in Digital Media, a BFA (DU‘04) in Electronic Media Arts and
Design. Ames is a new media artist and designer that plays and plays with games. Games, his work shows, are cultural artifacts that not only entertain and instruct, but epitomize the societies that created them. His modifications bend the rules and reinvent board, video, and card games in unexpected ways that invite critical reflection on consumerism, politics, technology, and media. He was featured in the Providence Journal as one of RISD’s Up-and-Coming Art Stars. His work has been exhibited nationally and internationally and has most recently been included in Pixilerations at the 5 Traverse Gallery.
Games:
the Art of Making, Bending and Breaking Rules
//thesis and related art work
Curriculum Vitae
//education, experience, exhibition record, etc.
Arbitrary Nature
//studio, digital and installation works 1999-2007
A Designerly Type
//a strictly print & web design portfolio, or
view my aquent and aiga profiles
A new series that introduces a narrative that asks what happened after the space invaders went back home.
What is My Purpose Now?
//
an interactive 2D game
Space Invader Returns Home
//a reactive installation
Memorial Park
//
an interactive 3D game [concepting]
Propaganda: a series of posters
// Mission Accomplished | Lives | Victory [in progress]
Contractor
//[concepting]
Tuesdays, 4pm to 9:50pm
Wednesdays 4pm to 6:50pm